It turns out, that while building the game files for the 0.5 update, they somehow got corrupted or something else went wrong. Now it looks like the dreaming sequence level is either gone or broken, leaving us with 'Invalid serialized file header' error message in Unity's console. We're not sure what to do to fix it or if it's even possible to fix it. If anyone knows Unity very well we'd be so happy is someone could help us out. Either way, unfortunately we'll have to delay the 0.5 until the dream sequence is fixed/saved. Luckily, we do have backups, but it still might take a while. We're really really sorry about this.
We're using Perforce integration for source control and have had several assets (like the Tag Manager and prefabs) give us the following error: 'Invalid serialized file header.' We can't identify what exactly the problem is and unfortunately there isn't much discussion about it online anywhere. Move and replace unity-classes.jar file into your /app/libs/ folder. If you cannot find the paths that I mention, search for their names in your android project and replace them with the new ones accordingly. Hi, I've recently been getting this error >Invalid serialized file header. File:'Assets/Scenes/Aridia/Scene 1.unity'. I can't figure out whats.